Katharina Bisset is geek, lawyer, translator and all-round creative. Early on in law school she focused on what interested her most: the legal implications of technology. She’s been working in IT-, IP-, Media-, and Data Privacy Law since 2002, whilst never giving up her side passions, whether that’s podcasting, photography, publishing fiction and writing the occasional line of code. With Nerds of Law, equally IT-minded lawyers are working on LegalTech in an effort to bring technology and lawyers together. In some moments of free time she writes on her dissertation about the Open Source Software License GPL. As Associate she advises clients in her areas of expertise, from software licensing contracts to privacy policies and, if necessary, representing them in court.
Players Unite Legally
Lecture, Sunday, 20th October, 11:30 – 12:00
Virtual reality is not an anarchistic space. Laws apply here, too. When technical advancement races ahead and legislation struggles to keep up, lawyers, game-designers and players face new legal challenges. Who owns digital goods? Has the GDPR stopped online games in Europe for fear of fines? What are the copyright implications of Twitch, Walkthroughs and other player-generated content? What are the contractual problems regarding in-game- purchases? When do games become gambling?
This presentation aims to cover these and other current legal issues, combined with a general overview of the legal principles that apply to gaming, to create awareness of where the pitfalls may lie, what lawyers deal with in relation to gaming and why it helps if a lawyer is a gamer himself.

Since Oct. 2016, Mahshid Mayar has been an assistant professor of American Studies at Bielefeld University. In her current position, Mahshid follows two broad lines of research; while she engages with the ‘blank’ in postmodern American literature (‘erasure’ and ‘blackout’ literature) for her second-book project, she also conducts research on digital games, where she theorizes the study of digital games and examines game titles that open dialogues on history and culture. Since early 2019, Mahshid has been a member of the central committee of the Arbeitskreises Geschichtswissenschaft und Digitale Spiele.
Richard Hahn hat in Tschechien, Spanien, der Ukraine, Slowenien und der Slowakei Deutsch als Fremdsprache sowie Landes- und Kulturkunde unterrichtet und zahlreiche Bildungsprojekte durchgeführt.
Dominik Müllner is a teacher for English and History. During his academic studies, Dominik Müllner specialised on the pedagogical use of digital games in history classes and was also working as an expert for the “Federal Office for the Positive Assessment of Digital Games”. Furthermore, he is also working as a freelance trainer for educational play.
MMag. Dr. Alexander Preisinger ist Senior Lecturer am Institut für Geschichte der Universität Wien im Bereich Geschichtsdidaktik und Lehrer an einer Wiener HAK.
Mag. Florian Aumayr studierte die Lehramtsfächer Latein und Geschichte, Sozialkunde und politische Bildung an der Universität Wien. Derzeit arbeitet er als wissenschaftlicher Mitarbeiter.
Felix Schniz is the director of studies and co-founder of the master’s programme Game Studies and Engineering at the University of Klagenfurt. He originally graduated as a Bachelor of Arts in English and American studies from the University of Mannheim, where he subsequently joined the master’s programme Cultural Transformations of the Modern Age: Literature and Media. With a thesis exploring the metamodern tendencies of the third-person shooter Spec Ops: The Line (2012), he concluded the programme with excellence. Today, Felix Schniz furthermore is a PhD candidate and research assistant at University of Klagenfurt, as well head of the Klagenfurt Critical Game Lab. The focus of his dissertation are experiential dimensions of videogames.
Damian Stewart is a New Zealand-born Wiener. As well as being a veteran of the Austrian and New Zealand game industries, he has worked as a software engineer for interactive design, AR and VR projects, and as a professional artist and musician. Damian is currently studying toward an MA in Anglophone Literatures and Cultures at the University of Vienna.
Harald is a games researcher, media pedagogue and cultural mediator based in Graz, Austria. He works for the Styrian Government as an expert in digital culture.
Christina Obmann has completed her bachelor’s degrees in English and American Studies (thesis on the portrayal of chattel slavery in video games, specifically in Assassin’s Creed IV Black Flag: Freedom Cry) as well as Media and Communication Studies (thesis on the ‘zombie’ and the The Walking Dead-franchise as serialized transmedia experiences) at the Alpen-Adria Universität Klagenfurt.
Birkner, Achim, MA, Lehrkraft für besondere Aufgaben am Lehrstuhl Medien- und Erwachsenenbildung, Fakultät für Humanwissenschaften, Otto-von-Guericke-Universität Madgeburg.