Creative Director, MIT Education Arcade and MIT Game Lab
Scot Osterweil is Creative Director of the Education Arcade and the Game Lab in the MIT Comparative Media Studies Program. He has designed games in both academic and commercial environments and is a founder and Creative Director of Learning Games Network (www.learninggamesnetwork.org).
Games as Resistance
Associate Arts Professor, NYU Game Center
Clara Fernández-Vara is Associate Arts Professor at the NYU Game Center. She's a game designer and writer as well as an academic, so her work combines research with the creation of commercial games. Her first book, Introduction to Game Analysis, has been published by Routledge.
Playing the Detective: Game Design and Mysteries
docent, Lappeenranta University of Technology
Katharina Fellnhofer is a docent at the Lappeenranta University of Technology, where she is engaged in boosting innovative educational science for entrepreneurship education in Europe. In addition, she is the CEO of the Research and Innovation Management GmbH, which is engaged in interdisciplinary European research and innovation projects. She holds a PhD in Social and Economic Sciences from the University of Innsbruck, Austria.
Entrepreneurship education via games?
postdoctoral researcher, University of Bergen
Jaroslav Švelch is a postdoctoral researcher at University of Bergen and assistant professor at Charles University. He is the author of the upcoming monograph Gaming the Iron Curtain on the social history of games in 1980s Czechoslovakia. He is currently researching history, theory, and reception of video game monsters.
We have always been indie: Lessons from social history of game making in 1980s Czechoslovakia
researcher & lecturer (ÖAW, University of Vienna)
Eugen Pfister is a researcher at the Institute of Culture Studies and Theatre history (ÖAW) and lecturerer at the University of Vienna. Founding Member of the research group "Geschichtswissenschaft und Digitale Spiele". Since 2015 he operates a research blog on cultural studies and video games called "Spiel-Kultur-Wissenschaft.
Politics in Games: How (we) players are potentially socialized in digital games
Anderson is Co-Founder of Synereo, a company developing blockchain-enabled attention economy solutions. Before turning to entrepreneurship, Anderson has managed digital marketing for the world's largest gambling companies and programmed thermo-chemical control systems.
Monetize the Weak - Breaking the Algorithmic Echo-Chamber
Keynote Speakers | preFROG
11th & 12th October 2017
Professor, University of Gothenburg
Jonas Linderoth is a professor in education and has worked with issues surrounding game based learning since the late nineties. He has been awarded the title ”distinguished scholar” by DiGRA (Digital Game Research Association) and he is a scientific advisor for the Swedish media council.
One day crash course in Educational game design (preFROG workshop on October 12th)
Professor, TH Köln
Prof. Dr. phil. habil. Winfred Kaminski was a professor of Cultural Studies at the Technological University of Cologne (TH Köln) until 2015 where he was managing director of the Institute of Media Research and Media Education. In 2006 he founded (together with Martin
Lorber) the biannual International Computer Game Conference "Clash of Realities". During the last two decades he published essays on computer games and edited several books.
Computerspiele: Ästhetisch aufwendig, ethisch fragwürdig? Aspekte einer problematischen Entgegensetzung (preFROG conference on October 11th)
Professor, University of Applied Sciences Potsdam
Judith Ackermann is professor of Digital Media in Social Work at the University of Applied Sciences Potsdam and visiting professor at Politecnico di Milano’s School of Design. She is initiator of the urban games festival playin’ siegen. Her research includes hybrid realities, (location-based) Gaming, Performance, Design as Research, Media education.
Ästhetik und Ethik im spielerischen Konflikt (preFROG conference on October 11th)
Research assistant, University of Rostock
Dr. Christian Klager is a research assistant for philosophy and didactics of philosophy at the Institute of Philosophy at the University of Rostock. He studied philosophy, German philology and educational science. His dissertation deals with the philosophical meanings of game in methodological terms and was awarded the Joachim Jungius Prize.
Die Ethik im Als-ob. Dimensionen der Moral im Spiel (preFROG conference on October 11th)