FROG 2023 | Programme


A number of good memories can be found in our FROG 2023 gallery.
Rewatch FROG 2023 on the @appliedgames YouTube Channel!

See you at FROG 2024! 🙂

All talks are talks are scheduled in the CET / UTC+1 time zone (Vienna).

Friday, 13 October 2023

15:30 - 16:00Registration
16:00 - 16:15Welcome & Introduction
Natalie Denk, Head of the Center for Applied Game Studies, University for Continuing Education Krems
16:15 - 17:30FROG Deep Dive Panel
Fostering Financial and Economic Literacy through Play and Games
Karina Kaiser-Fallent (BuPP, Federal Chancellery of Austria)
Sonja Gabriel (KPH Vienna/Krems)
Theresa Graf (Three Coins GmbH)
Joerg Hofstaetter (ovos media)

Laura Peter
17:30 - 18:00Break
18:00 - 19:15FROG Deep Dive Panel
Game-based Career Paths - Perspectives on the Gaming Scene as a (new) Working Environment
Rafael "Veni" Eisler (YouTuber & Streamer)
Stefan "Don Esteban" Kuntner (Cosplayer)
Arianusch Riesner (Nerd Sisters Podcast)
Yvonne Scheer (ESVĂ–, Austrian Esports Federation)

Laura Peter
19:15 - 19:30Closing

Saturday, 14 October 2023

09:45-10:15Welcome Notes
Claudia Plakolm, State Secretary for Youth and Civilian Service, Federal Chancellery of Austria
Brigitte Bauer-Sebek, Head of Department, State Youth Officer, Stadt Wien / City of Vienna - Education and Youth
Natalie Denk, Head of the Center for Applied Game Studies, University for Continuing Education Krems
10:15 - 11:15Keynote | Aphra Kerr
Maynooth University & ADAPT Research Centre, Ireland
Making and Banking Value in Digital Games
11:15 - 11:30Coffee Break
11:30 - 12:00Ralph Moeller
Möller KG
Monetizing Minors - When kids spend their parent’s income on gaming conten
12:00 - 12:30Eduardo Luersen & Bibiana da Silva de Paula
University of Konstanz, Germany
How to grow crops while gaming: heat as an economic asset of cloud-based infrastructure services
12:30 - 13:00Maximilian Stefan Mohr
Leuphana Institut of Advanced Studies in Culture and Society, Leuphana Universität Lüneburg, Germany
Monetising Nostalgia - Artificial scarcity of retro games and how it “forces” players behaviour.
13:00 - 14:15Lunch Break
14:15 - 15:15Keynote | Markus Meschik
University of Graz & enter - Fachstelle fĂĽr digitale Spiele, Austria
Insert Coin to Continue: In-game spending by adolescents and the convergence of gaming and gambling
15:15 - 15:45Juergen Smutek
Ă–sterreichische Lotterien GesmbH, Austria
A Gamer trapped in the Gambling Industry. What I learned from working 25 years in the gambling business
15:45 - 16:15Exploring Game City
16:15 - 16:30Coffee Break
16:30 - 17:00Margarete Jahrmann & Stefan Glasauer
Universität für Angewandte Kunst Wien, Experimental Game Cultures, Austria / Brandenburg University of Technology Cottbus – Senftenberg, Germany
KOPFGELD: Dark Play in an AI based individualized money game.
17:00 - 17:30Sonja Gabriel
KPH Vienna/Krems, Austria
Play to Prosper: Teaching Financial Literacy Through Games
17:30 - 17:45Coffee Break
17:45 - 18:15Wilfried Elmenreich
University of Klagenfurt, Austria
Exploring Accessibility Enhancement in Printable Board Games through 3D Printing with a Heist Board Game Case Study
18:15 - 18:45Simon Huber
Die Angewandte, Abteilung fĂĽr Kulturwissenschaft, Austria
Game Culture between Fine Arts and Crude Economies
18:45 - 19:15Rudolf Inderst
IU Internationale Hochschule, Germany
Gaming Capital - the Ludo-Dividend of Digital Game Research

Sunday, 15 October 2023

9:30-10:00 Registration
10:00 - 10:15Welcome Notes
10:15 - 11:15Keynote | Jan Ĺ velch
Charles University, Czech Republic
Tracked and Monetized: On the Interconnectedness of Game Monetization and Player Surveillance
11:15 - 11:30Coffee Break
Talks on-site (+ streamed online)
Talks online (+ streamed on-site)
11:30 - 12:00Jeremiah Diephuis
University of Applied Sciences Upper Austria, Austria
Money Doesn't Grow on Trees: Developing Economic Ideologies for Games about Climate Change
Pratama Wirya Atmaja
University of Pembangunan Nasional "Veteran" Jawa Timur, Indonesia
How Informative Narrative Game Experts Make or Break Future Society
12:00 - 12:30Exploring Game CityBenjamin Hanussek
Polish-Japanese Academy of Information Technology, Poland
Brace Yourselves, AI Is Coming: How Artificial Intelligence is going to increase revenue and transform jobs in the games industry
12:30 - 13:30Lunch Break
13:30 - 14:30Keynote | Celia Hodent - Online Talk
Independent Consultant and Author, USA
Implicit Bias and Inclusion in the Workplace
14:30 - 14:45Coffee Break
Talks on-site (+ streamed online)
Talks online (+ streamed on-site)
14:45 - 15:15Linda Rustemeier
Goethe University Frankfurt, Germany
Diversity-sensitive agile software development with Scrum as a simulation game: SimScrumPlan saves time and costs
Fiona S. Schönberg
Regensburg University, Germany
Life is Cheap - The Cycle of Profit, Investment and (Self) Improvement in Roleplaying Games
15:15 - 15:45Lukas Galinski
INSTINCT3 GmbH, Germany
How Responsible Gaming Influencer Marketing Can Shape The Future
Mario Donick
The role of money for atmosphere in public transport vehicle simulations
15:45 - 16:00Coffee Break
16:00 - 16:30Stefan E. Huber
University of Graz, Austria
Will human-AI interaction promote new career paths in game development and education?
Chris Binder
Landesmedienzentrum Baden-WĂĽrttemberg, Germany
Abundant Bricks: Exploring economic systems and decision-making in the sandbox world of Minetest
16:30 - 17:00Lea Stella Santner
University of Klagenfurt, Austria
Incorporating Monetary Systems Into Text-based Adventures
Kevin Mercer
Southern Illinois University, USA
The Socio-Spatial Currency of Dark Souls & Death Stranding
17:00 - 17:15Coffee Break
17:15 - 17:45Klemens Franz
atelier198, Austria
Real. Fake. Analogue. – The joy of playing with real people and fake money.
17:45 - 18:15Andreas Wieser
Leopold-Franzens-Universität Innsbruck, Austria
The Meaning of Money made visible in ANNO 1800. From a Video Game to a Board Game
18:15 - 18:30Closing Remarks