Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master’s degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he’s teaching as a professor for game design at the IU International University for Applied Science and holds the position as lead editor at the Suisse online journal Nahaufnahmen.ch for the game section. His last publication is #GameStudies. 20 Jahre Forschungsfantasie: Von der Disziplinierung eines Mediums (together with Pascal Marc Wagner).
Gaming Capital – the Ludo-Dividend of Digital Game Research
FROG 2023 – Talk
Gaming Capital, a concept introduced by Mia Consolva, highlights the value of gaming as a cultural practice and social phenomenon. It challenges the notion that gaming is solely a form of leisure or escapism and argues that it can contribute to an individual’s social and cultural capital. Gaming Capital encompasses the acquisition of skills and competencies through gaming. Players develop cognitive abilities such as problem-solving, strategic thinking, and multitasking, which can be transferred to other domains like work and education. Additionally, gaming contributes to cultural capital by expanding players’ knowledge and understanding. Video games often incorporate narratives, historical references, and complex themes, enhancing players’ cultural literacy. Gaming communities also foster cultural exchange and discussions, broadening perspectives. Gaming Capital extends to social networks and communities. Online multiplayer games provide spaces for players to connect, collaborate, and compete, fostering social interaction, teamwork, and leadership skills. These communities offer a sense of belonging and support, forming friendships that can extend beyond the virtual realm. Recognizing Gaming Capital challenges stereotypes about gamers and highlights the positive aspects of gaming engagement. It calls for the inclusion of gaming-related skills in education, job market evaluations, and cultural policies.
In conclusion, Gaming Capital emphasizes the multifaceted value of gaming beyond entertainment. It promotes the development of skills, acquisition of knowledge, and formation of social networks. By acknowledging Gaming Capital, society can better appreciate the meaningful contributions of gaming in contemporary culture.
Now, let’s talk about YOUR Gaming Capital … !
2