FROG – Future and Reality of Gaming
13th Vienna Games Conference
Vienna City Hall, Austria
Friday, 18th October – Sunday, 20th October 2019
While thousands of enthusiastic players are gathering annually at the Game City in the Vienna City Hall, the FROG invites to an academic discourse on the subject of games. The international conference brings together scholars, players, students, game designers, game developers, educators and experts from various disciplines to discuss the Future and Reality of Gaming.
This year’s FROG will focus on “Mixed Reality” in any of its various manifestations.
Important dates
FROG main conference: 18/10/2019 – 20/10/2019
Venue:
Vienna City Hall
Friedrich-Schmidt-Platz 1, 1010 Wien
1010 Vienna, Austria
Nordbuffet
PreFROG
POLLIWOG Krems: 21/09/2019
POLLIWOG Klagenfurt: 04/10/2019 – 05/10/2019
POLLIWOG Vienna: 17/10/2019
Speakers
Programme
Programme
Friday, 18th October 2019 | ||
12:00 – 13:00 | Registration | |
13:00 – 13:30 | Eröffnung | Gerhard Pölsterl Felix Schniz |
REALITYgame | ||
13:30 – 14:30 | KEYNOTE: Attila Szantner | Mix in reality: Science enters games |
14:30 – 15:00 | Sonja Gabriel | The case of „Pokémon Go“ – how an augmented reality game influences society |
15:00 – 15:30 | Daniela Bruns | When the future becomes the present – Detroit: Become Human as a resource for social criticism |
15:30 – 15:45 | Ina Stacher | LINA – a digital learning game using mixed reality to discover interpersonal relations in the classroom and foster social connectedness |
15:45 – 16:00 | Pause | |
MIXEDplay | ||
16:00 – 16:30 | Gernot Hausar | Settlement of digital land – living a part of your life in the sandbox MMO EVE Online |
16:30 – 17:30 | KEYNOTE: John N.A. Brown | Save Gamer |
17:30 – 18:00 | Pause | |
REALITYreportings: MI goes FROG | ||
18:00 – 18:15 | Natalie Denk | Alternate Reality Games – Report from POLLIWOG Krems |
18:15 – 18:30 | Wilfried Elmenreich | Making a hybrid board game – Report from Polliwog Klagenfurt |
18:30 – 18:45 | Katharina Mittlböck | Game Informed Recruitment and Assessment Tool (GIRAT) – Reporting from Polliwog Vienna powered by play & learn//experts! |
18:45 – 19:00 | Daniela Bruns | Game Pics Jam/Show |
19:00 – 19:20 | Felix Schniz | FROG 2018 – Conference Proceedings (Buchvorstellung) |
19:20 – 19:40 | Alessandro Barberi | Medienimpulse 16/17 (Buchvorstellung) |
19:45 – 19:55 | Pause | |
19:55 – 20:35 | Podiumsdiskussion Thema „Bildung & Games“ | |
20:35 – 21:30 | Diskussion und Ausklang bei Buffet, danach lange Nacht der Games | |
Saturday, 19th October 2019 | ||
MIXEDbodies | ||
10:30 – 11:30 | Keynote: Alexia Bhéreur-Lagounaris | WARNING: Not suitable for robots |
11:30 – 12:00 | Frank Fetzer | Mixed Reality is already there! The Player’s Body as Foundation of the Video Game Experience |
12:00 – 12:15 | Benedikt Pielenz | EU-Kulturgut: Digital Games & Disability |
12:15 – 12:30 | Michael Fleischhacker | Augmented Reality in Kombination mit Minecraft in der Primarstufe |
12:30 – 13:00 | Achim Birkner | Augmented Experience und nicht Augmented Reality |
13:00 – 14:00 | Pause | |
REALITYinclusions | ||
14:00 – 15:00 | Junior Keynote: Christina Obmann | Gender Portrayals in Video Games: a Reflection of Production Contexts? |
15:00 – 15:30 | Harald Koberg | Men at Play – Analyzing games as masculine retreats |
15:30 – 16:00 | Damian Stewart | “This Is For The Players”: Industry Construction of the “Gamer” Identity |
16:00 – 16:30 | Felix Schniz | The Flanêur in a Masticator: An Experience of Thought through Virtual Walking in Amnesia: A Machine for Pigs. |
16:30 – 17:00 | Pause | |
MIXEDapplications | ||
17:00 – 17:30 | Alexander Preisinger & Florian Aumayr | „Geschichte ist, was Sie daraus machen!“ Computerspiele als Mittel der historisch-politischen Bildung |
17:30 – 17:45 | Dominik Müllner | Playing History – Practical Applications for Teachers and Youthworkers |
17:45 – 18:00 | Richard Hahn | Digitale Gamebooks mit twine |
18:00 – 19:00 | Explore the Game City | |
19:00 | Dinner / Abendessen (Esterhazykeller) | |
Sunday, 20th October 2019 | ||
REALITYpolicies | ||
10:30 – 11:30 | Keynote: Mahshid Mayar | Banal, Boring, Banned: Unplayability in Digital Games |
11:30 – 12:00 | Katharina Bisset | Players Unite Legally |
12:00 – 12:30 | Alexander Pfeiffer | Mixed Reality: Las Vegas as gamified theatre and GTA Online in gambling-thrill. About the connection between digital game studies and gambling research. |
12:30 – 13:30 | Pause | |
MIXEDinsights | ||
13:30 – 14:30 | Junior Keynote: Florian Kelle | The Big Dig: On Rethinking Videogames as Nexus |
14:30 – 15:00 | Rudolf Inderst & Pascal Wagner | Cortana – eine digitale Assistenz zwischen Datenschutz und Weltraumschlachten |
15:00 -15:15 | Simon Bernard | From Student To Indie Dev – A One Year Journey |
15:15 – 15:30 | Christoph Kaindel | Von BSP bis Diamond Square – Methoden zur prozeduralen Level-Generierung |
15:30 – 16:00 | Pause | |
REALITYlearning | ||
16:00 – 16:15 | Sarah Wagner | The world of Classcraft – online gamification as a game changer in the classroom |
16:15 – 16:30 | Matthias Treitler | Mobile immersive Virtual Reality Lernanwendungen im Schulunterricht |
MIXEDperformance | ||
16:30 – 17:00 | Stefan Ancuta, David Praschak & Maximilian Schmidt | Fortschritt und Kontrolle in Videospielen |
17:00 – 17:30 | Dejan Lukovic | Gotta Go Fast – Human-Machine-Interaction in Speedrunning |
18:00 | Dinner / Abendessen (3Raum) |