Watch the recordings of all FROG 2020 talks on our YouTube playlist!
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13:45 | Login to Zoom | ||
13:55 | Christine Aschbacher | Federal Minister for Labor, Family and Youth | FROG Opening | Video message (German with English subtitles) |
14:00 | Natalie Denk, Alexander Pfeiffer, Herbert Rosenstingl | Danube University Krems / MIT Education Arcade / Federal Ministry of Labour, Family and Youth | Welcome FROG | Day 1 |
GAME, PLAY AND IDENTITY | |||
14:10 | KEYNOTE: Agata Waszkiewicz | Maria Curie-Skłodowska University | Playing with Identities in Metareferential Video Games |
14:50 | Ricarda Götz | City of Vienna | Empathy and Inclusivity in Games. The Proteus effect |
15:10 | Jori Linnamäki | Tampere University, Uppsala University | An approach to board game design that centres allyship and empowers trans people |
15:30 | Steve Hilbert | Ministry of National Education, Childhood and Youth Luxembourg | In search of identity through the game "Gris" |
15:50 | /// BREAK /// | ||
16:00 | Scot Osterweil | MIT Education Arcade | The world reborn: reimagining player identity. |
16:20 | Samuel Poirier-Poulin | Tampere University | Sexual Humour, Virtual Romance, and Queer Space in Coming Out on Top |
16:40 | Paula Gludovatz | Danube University Krems | Girls' Gaming |
17:00 | Rudolf Inderst | Hochschule Fresenius | „Here comes a new challenger” Will Video Game Essays be the New Champion of Game Critic? |
17:20 | Josephine Baird | Uppsala University | The Mechanics and Misdirection of The Missing: Trans exploration, expression and embodiment in videogame-based-learning |
17:40 | Tanja Sihvonen,Sabine Harrer & Mona Khattab | University of Vaasa | Narrative Transformations and Cultural Appropriation. Placemaking in Assassin’s Creed: Origins Discovery Tour Mode |
18:00 | /// BREAK /// | ||
FROG POTPOURRI | |||
18:10 | KEYNOTE: Sonja Gabriel | KPH Vienna/Krems | Hate Speech in Digital Games – Are Online Games a Place of Discrimination and Exclusion? |
18:50 | Bastian Krupp | Danube University Krems | On the connection between the development of emotional intelligence and gaming |
19:10 | Jeremiah Diephuis | University of Applied Sciences Upper Austria, Hagenberg Campus | Serious Detours: A Critical Reflection on Developing Games for Education |
19:30 | /// BREAK /// | ||
19:40 | Thomas Gabriel Rüdiger | Hochschule der Polizei des Landes Brandenburg | The risk of Cybergrooming in Onlinegames |
20:00 | Alexiei Dingli | University of Malta | Lil gangsta - kids playing criminals |
20:20 | Daniela Hau | SCRIPT Luxembourg | Digital games@school... does it really work? |
FROG POSTER SESSION | |||
20:40 | Clayton Bartolo | Government of Malta | The Maltese Gaming Landscape |
20:45 | Lukas Prader | Danube University Krems | The success of Clash of Clans |
20:50 | Frank Pourvoyeur | Danube University Krems | Meaningful coincidences in games with synchronicity |
20:55 | Erwin Cetl | St. Pölten University of Applied Sciences | Development of the gamification application PENguin used by children to perform graphomotor movements with the STABILO® ErgoPen |
21:00 | Yvonne Scheer | ESVÖ (Austrian Esports Federation) | Empowering girls and women in Esports and Gaming |
21:05 | Natalie Denk | Danube University Krems | Esports and related phenomena of today's gaming culture - opportunity, challenge and necessity for educational work |
21:15 | Socializing & Exchange: FROG ONLINE LOUNGES remain open until 22:00. | ||
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13:45 | Login to Zoom | ||
14:00 | Welcome FROG | Day 2 | ||
GAME, PLAY AND POLITICS | |||
14:10 | KEYNOTE: Eugen Pfister | Hochschule der Künste Bern HKB | The Austrian games industry and the free market economy 1991-2006. A political history of ideas. |
14:50 | Pascal Wagner | Goethe-Institut | Becoming their target: Anti-fascist gaming network "Keinen Pixel den Faschisten" and its right-wing backlash |
15:10 | Alesha Serada | University of Vaasa | Win the Game by Not Paying: False Consciousness in Free-to-Play Games |
15:30 | Harald Koberg | Uni Graz, Ludovico, Land Steiermark | Owning the Stats – Gaming and Neoliberal Subjectivity |
15:50 | /// BREAK /// | ||
16:00 | Tobias Unterhuber | University of Innsbruck | The loss and restriction of ludic and political agency in games |
16:20 | Hossein Mohammadzade | University of Guilan | Resource Wars: From Gameworlds to Physical Reality |
16:40 | Wilfried Elmenreich and Martin Gabriel | Alpen-Adria-Universität Klagenfurt | Global History, Facts and Fiction in Early Computer Games: Hanse, Seven Cities of Gold, Sid Meier's Pirates! |
17:00 | Benjamin Kirchengast | Danube University Krems, University of Vienna | „That’s not how it was!“: Through the Darkest of Times in the context of a culture war. |
17:20 | Josey Meyer | Texas A&M University | Reamifton North - a game about the United States Postal Service |
17:40 | /// BREAK /// | ||
GAME AND PLAY IN TIMES OF A CRISIS | |||
17:50 | KEYNOTE: Doris Rusch & Andrew Phelps | Uppsala University / University of Canterbury | Games of the Soul |
18:30 | Michael Fleischhacker | Bildungsdirektion Wien, Danube University Krems | Minecraft in the Covid 19 crisis connects |
18:50 | Mario Staller | University of Applied Sciences for Police and Administration, North Rhine Westphalia | Is there more? - On the (non-)definition of gamified teaching |
19:10 | Swen Körner | German Sport University Cologne | train2fight the virus - possibilities of university online teaching in sports |
19:30 | /// BREAK /// | ||
19:40 | Mathias Lux | Alpen-Adria-Universität Klagenfurt | Analyzing Usage Patterns in Online Games |
20:00 | Michael Wagner | Drexel University | The Inverted Gaming Degree Program – The Future of On-Campus Game Design Education in the Era of Social Distancing |
FROG POSTER SESSION | |||
20:20 | Michael Fleischhacker | Bildungsdirektion Wien | Building a cross-school media lab based on playful learning principles for children and young people in the midst of the Covid-19 situation. A field report. |
20:25 | Simon Wimmer | Danube University Krems | (Online-) SNEAK GAMING a low-threshold opportunity for players and devs in times of COVID19 |
20:30 | Constantin Kraus | Dundees | Ride2Park |
20:35 | Thomas Wernbacher | Danube University Krems | Cycle4Value |
20:40 | Alexander Pfeiffer | The MIT Education Arcade, Danube University Krems | Life as a magic circle. A reflection with special consideration of our situation during the Covid-19 crisis. |
20:55 | Closing of the Conference Socializing & Exchange: FROG ONLINE LOUNGES remain open. |