2025 Programme

Join us on site or hop into our live stream via Zoom (no registration needed):

https://donau-uni.zoom.us/j/61668486239?pwd=SJj2DZgN8UxnHCU2k5xjx1rIrQaSkv.1

Meeting-ID: 616 6848 6239 / Passcode: 518362

Samstag (Saturday)

UhrzeitNameThema
   
09:30 – 10:00Ankommen
Vortragssprache English:
10:00 – 10:30Chairs (AP, RI, LR)Eröffnung
10:30 – 11:001_Tobias ScholzPlaying to Learn, Competing to Connect: Academic Esports World Tournament as a Case Study in Esports for Youth Development
11:00 – 11:302_Sonja GabrielEmpathy in Digital Competition: Approaches to Fostering Empathy in Esports Settings and Fan Communities
11:30 – 12:30 Keynote3_Susanna PollackFrom Play to Purpose: How Games, Game-Based Learning and Esports Are Shaping the Future
12:30 – 13:30Mittagspause
13:30 – 14:004_Darko PetrovicBeyond entertainment: Games and play as allies in the fight against global hunger
14:00 –  14:305_Linda RustemeierGirls Do Games – Misogynist Strategies of eSports Gamers
14:30 – 15:006_Afshin GholamiAffective and Behavioral Modulations Under Contrasting Social Climates: Toxicity vs. Support in Cooperative Esports Paradigms
15:00 – 15:307_Kanupriya Rawat & Krzysztof ChmielewskiAchievement motivation, Physical Self-Concept, and Competitive Anxiety in Esports – A Pilot Study
15:30 – 16:008_Krzysztof Chmielewski & Szymon WróblewskiWinning a Rigged Game: Organizational Culture and the Success of ‘Golem UKW’ in the EDU ESPORTS Academic League
16:00 – 16:309_Danielle Kathryn LangloisMinigames for Esports Training: Discoveries and Challenges
Vortragssprache Deutsch:
16:30 –  17:0010_Susanne SammerLevel Up: Zyklus & Performance im Esport
17:00 – 17:3011_Stefan BalohÖsterreich liebt Esports
17:30 – 18:00 Keynote12_Markus MöcklE-Sport Verband Deutschland; Esports als Breitensport

Sonntag (Sunday)

UhrzeitNameThema
   
09:30 – 10:00Ankommen
10:00– 11:00 Keynote13_Tobias ScholzEsports-Based Assessment and Youth Recruitment: The Outplayed Cup as a Case Study
11:20 – 11:5014_Samira HerberPlaying with Strangers: Encouraging Prosocial Behaviors in Large Multiplayer Games for Healthier Communities
11:50 – 12:2015_Wolfgang RebernikThe game as an entry point and mediator in knowledge transfer
12:20 – 13:10 Mittagspause + Elevator pitch (youth participation)
13:10 – 14:10 Keynote16_Fiona S. SchönbergOutside, Looking In… Happy? Interpassivity an an explanation for the rise of modern streaming culture
Vortragssprache Deutsch:
14:10 – 14:4017_Hannes WaldnerVoraussetzungen für Esports in der Jugendarbeit – ein Vergleich zweier Praxisbeispiele in Südtirol
14:40 – 15:1018_Andreas Wieser und Raphael StellwagenÜber Aufstieg und Fall eines E-Sport-Vereins. Ein Erfahrungsbericht über die Ziele, Erfolge, Hindernisse und Hürden eines eingetragenen E-Sport Vereins
15:10 – 15:4019_Rudolf Thomas InderstWenn Popkultur zu Methode wird: Neue Zugänge zur Analyse digitaler Spiele
15:40 – 16:10Eingesprungen:
Michael Wiktora
Spiel-Box
16:10 – 16:4020_Barbara GöblRemixing als kreative Praxis im spielbasierten Lernen (Remixing as creative practice in game-based learning)
16:40 – 17:1021_Mateo KlanisekReflexion über Stereotype im E-Sport
17:10 – 17:30Closing