All talks are scheduled in the CET / UTC+1 time zone (Vienna).
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12:00 - 13:00 | Registration |
13:00 - 13:15 | Welcome & Introduction |
13:15 - 14:30 | SAVING THE WORLD THROUGH GAMES I: EDUCATION AND BEYOND Sonja Gabriel | KPH Vienna/Krems, Austria Gaming Against Deception: Leveraging Interactive Media to Build Digital Resilience in the Age of Misinformation Linda Rustemeier | Goethe University, Institute for Didactics (of Mathematics and) Computer Science, Germany Can Diversity and Inclusion in Game Design for (Social Awareness) Games save the (Game Education) World? Elke Hemminger | Protestant University of Applied Sciences Bochum, Germany Crisis Simulations and Sociological Insights: Using Digital Games for Future Scenarios in Higher Education |
14:30 - 15:00 | Break |
15:00 - 16:35 | “I HAVE A BAD FEELING ABOUT THIS”: EXPERIENCING THE APOCALYPSE Felix Schniz | University of Klagenfurt, Austria Scales of Apocalypse: Space and Affect in Dystopian Video Games between Sacred and Profane Mary Eleanora Fimbel | Evelyn Scott School, Game Designer, Australia The Power of Unhappy Endings Ellie Chraibi | University of Klagenfurt, Austria Inside: A Reflection of the Avatar in a Dystopian World Andreas Wieser | University of Innsbruck, Austria Playing Civilists at War. But What about the Players? |
16:35 - 17:00 | Break |
17:00 - 18:15 | SAVING THE WORLD THROUGH GAMES II: THINGS TO CONSIDER FOR MAKERS OF GAMES Matthes Lindner | Spielfabrique 360° UG, Germany Champions for hope: the power of future-literate game developers Krzysztof Chmielewski | Kazimierz Wielki University, Poland Convincing the convinced – games with a message of ecology and identity. Space Gliders case study Ruth Dorothea Eggel | Cologne Game Lab, TH Köln / University of Applied Science, Germany Toward Greener Video Game Making Processes and Practices – People and the Planet |
18:15 - 18:30 | Break |
18:30 - 19:45 | FROG DEEP DIVE PANEL Gaming & Youth Work for a better Future - Perspectives on Engagement, Identity, and Social Impact Alexander Fontó | Beratungsstelle Extremismus, Austria Paula Gludovatz | University for Continuing Education Krems, Austria Susanne Studeny | SaiNetz, Austria Moderation: TBA | WienXtra, Austria |
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09:15 - 09:45 | Registration |
09:45 - 10:00 | Welcome Notes |
10:00 - 11:35 | SAVING THE WORLD THROUGH GAMES III: 4 DIFFERENT APPROACHES Klemens Franz | atelier198, Austria Thematic Transparency: How Metaphoric Structures in Analogue Games can help us understand Matthias Mittelberger | Weitblick GmbH, Austria How to win the World Climate Game Kateřina Goryczka | UMPRUM / CASUA / Klokner Institute CTU, Czech Republic IASTIJL Tijana Rupcic | Central European University, Austria The Great Unraveling: Exploring the idea of environmental collapse and technology in dystopian video games |
11:35 - 12:00 | Break |
12:00 - 13:00 | FROG KEYNOTE Joshua Eric Sawyer | Obsidian Entertainment, USA We Are Always Living in the Final Days |
13:00 - 14:00 | Lunch Break |
14:00 - 14:30 | FROG VIDEO-TALK TEASER Laurentius Alvin | Germany The Restaurant at the End of the World: Food in Postapocalyptic Games Pratama Wirya Atmaja | University of Pembangunan Nasional Veteran Jawa Timur, Indonesia How Apocalyptic Despair Turns into a Collective Hope in The Elder Scrolls III: Morrowind Giuseppe Femia | University of Waterloo, Canada Disability, Magic, and Technology in TTRPGs Kseniia Harshina | University of Klagenfurt, Austria Unraveling the Romanticization of Colonial, Imperial and Authoritarian Narratives in Modern Video Games Kevin Mercer | Southern Illinois University, USA The Cute Shall Inherit the Earth: Animal Protagonists in Post-Human Game Worlds Leonid Moyzhes | Charles University, Czech Republic Proliferation of Cults in post-apocalyptic Videogames: Case Study of Metro: Exodus. Jonas Müller-Laackman | State and University Library Hamburg Carl von Ossietzky, Germany How much Apocalypse in the Apocalypse? On the revelational Aspect of apocalyptic Concepts in (post-)apocalyptic Games. Victoria Mummelthei | Freie Universität Berlin, Germany The Apocalypse Within: Portraying Psychological Resilience Through Games Like Hellblade Maksim Podvalnyi | Institute of Business and Design (Moscow), Russian Federation Post-apocalyptic Societies of Scarcity: the Case of “Legacy: Life Among the Ruins” Kevin Rebecchi | Université de Liège, UR Traverses, Liège Game Lab, Belgium Uncovering and End of the World: Neurodiversity in Apocalyptic Video Games |
14:30 - 15:20 | LEARNING TO LOVE THE BOMB: SPECTERS OF THE COLD WAR Malcolm Craig | Liverpool John Moores University, United Kingdom Histories of Wars That Never Were: Tabletop role-playing games and the Cold War nuclear threat Pascal Marc Wagner | GamesMarkt, Germany Linguistics of the Post-Apocalypse – Atomic Semiotics and its Application in Fallout 3, New Vegas, 4 and 76 |
15:20 - 15:40 | Break |
15:40 - 17:15 | WE HAVE SUCH SIGHTS TO SHOW YOU: APOCALYPTIC LANDSCAPES & ATTRACTIONS David J. Cross | University Stuttgart, Germany Walking Towards Extinction: Psychogeography and Détournement in the Fallout Series Xaver Boxhammer | Ludwig-Maximilians-Universität München, Germany Umurangi Generation, Photographic Framing, and the Rhetoric of Apocalyptic Anticipation in the Contemporary Ecogame Štěpán Šanda | Charles University, Czech Republic Such a disaster: Apocalypse in Eastern European Landscapes Daniel Singh | University of Innsbruck, Austria Of romanticised ruins and provisional shelters: Architecture in games after the fall of civilisation |
17:15 - 17:45 | Break |
17:45 - 19:00 | FROG PANEL DISCUSSION OLD WORLD BLUES. ›Fallout‹ und das Spiel mit der Postapokalypse Tanja Hojahn | Universität Regensburg, Germany Pascal Marc Wagner | GamesMarkt, Germany Thomas Wernbacher | University for Continuing Education Krems, Austria Moderation: Arno Görgen | Academy of the Arts, BFH Bern, Switzerland Rudolf Inderst | IU Internationale Hochschule, Germany |
20:00 - open end | Informal FROG conference dinner (see e-mail and on-site conference program for location) |
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09:45 - 10:15 | Registration |
10:15 - 10:30 | Welcome Notes |
10:30 - 11:45 | FIGHTING FOR YOURSELF: NEOLIBERAL FANTASIES Julia Tyll-Schranz, Mateusz Gorecki & Martin Greunz | Verein für Geschichte der ArbeiterInnenbewegung / Rarebyte OG / Arbeiterkammer Wien, Austria Manchester 4.0 Fiona S. Schönberg | Regensburg University, Germany Man, Man Never Changes - The Limitations of Post-Apocalyptic Fiction in the Fallout Franchise and Beyond Eugen Pfister | Hochschule der Künste Bern - HKB, Austria / Switzerland Zombies Ate Democracy - How the Idea of Democracy and Individualism is negotiated in Zombie Games |
11:45 - 12:00 | Break |
12:00 - 13:00 | FROG KEYNOTE Dawn Stobbart | Lancaster University, United Kingdom From Ruin to Resiliance: Thriving in Virtual Devastation |
13:00 - 14:00 | Lunch Break |
14:00 - 14:15 | MINI-WORKSHOP Christoph Kaindel | Wiener Bildungsserver, Austria Zombie is just a state of mind |
14:15 - 15:50 | PROMISES OF THE APOCALYPSE Simon Huber | University of Applied Arts, Austria Apocalyptic Thinking in Pursuit of Ludology Alexander Hurezeanu | Toronto Metropolitan University, Canada Transcultural Imaginaries through Classic Fallout Mods from the former Eastern Bloc Mario Donick | Germany Phantasies of Longtermism in Starfield and other space-themed digital Games Danny Hinrichs | Leuphana University of Lüneburg, Germany Between Pre- and Post-Apocalypse: Disco Elysium and the Critique of Apocalyptic Escapism |
15:50 - 16:10 | Break |
16:10 - 17:00 | IT WAS EARTH ALL ALONG: APOCALYPTIC METAPHORS Flavia Mazzanti | Immerea, Austria Surreal Worlds and Digital Distopias: Art and Games in Times of Chaos Chris Carbonaro | LMU Munich, Germany Those Who Live in Death – A Hauntological Approach to Elden Ring’s Eternal Post-Apocalyptic World |
17:00 - 17:15 | Closing Words |