Main Conference, Vienna

FROG – Future and Reality of Gaming

13th Vienna Games Conference
Vienna City Hall, Austria
Friday, 18th October – Sunday, 20th October 2019

While thousands of enthusiastic players are gathering annually at the Game City in the Vienna City Hall, the FROG invites to an academic discourse on the subject of games. The international conference brings together scholars, players, students, game designers, game developers, educators and experts from various disciplines to discuss the Future and Reality of Gaming.

This year’s FROG will focus on “Mixed Reality” in any of its various manifestations.

Call for Papers

Registration / Anmeldung


Important dates

FROG main conference: 18/10/2019 – 20/10/2019



Vienna City Hall
Friedrich-Schmidt-Platz 1, 1010 Wien
1010 Vienna, Austria


POLLIWOG Krems: 21/09/2019
POLLIWOG Klagenfurt: 04/10/2019 – 05/10/2019
POLLIWOG Vienna: 17/10/2019

FROG@School: 18/10/2019


Alexia Bhéreur-Lagounaris
WARNING: Not suitable for robots
John NA Brown
Save Gamer
Florian Kelle
Junior Keynote
The Big Dig: On Rethinking Videogames as Nexus
Mahshid Mayar
Banal, Boring, Banned: Unplayability in Digital Games
Christina Obmann
Junior Keynote
Gender Portrayals in Video Games: a Reflection of Production Contexts?
Attila Szantner
Mix in reality: Science enters games

Speakers 2018

Speakers 2017


Friday, 18th October 2019

12:00 - 13:00Registration
13:00 - 13:30EröffnungGerhard Pölsterl
Felix Schniz
13:30 - 14:30KEYNOTE:
Attila Szantner
Mix in reality: Science enters games
14:30 - 15:00Sonja GabrielThe case of „Pokémon Go“ – how an augmented reality game influences society
15:00 - 15:30Daniela BrunsWhen the future becomes the present - Detroit: Become Human as a resource for social criticism
15:30 - 15:45Ina StacherLINA – a digital learning game using mixed reality to discover interpersonal relations in the classroom and foster social connectedness
15:45 - 16:00Pause
16:00 - 16:30Gernot HausarSettlement of digital land - living a part of your life in the sandbox MMO EVE Online
16:30 - 17:30KEYNOTE:
John N.A. Brown
Save Gamer
17:30 - 18:00Pause
REALITYreportings: MI goes FROG
18:00 - 18:15Natalie DenkAlternate Reality Games - Report from POLLIWOG Krems
18:15 - 18:30Wilfried ElmenreichMaking a hybrid board game - Report from Polliwog Klagenfurt
18:30 - 18:45Katharina MittlböckGame Informed Recruitment and Assessment Tool (GIRAT) - Reporting from Polliwog Vienna

powered by play & learn//experts!
18:45 - 19:00Daniela BrunsGame Pics Jam/Show
19:00 - 19:20Felix SchnizFROG 2018 – Conference Proceedings (Buchvorstellung)
19:20 - 19:40Alessandro BarberiMedienimpulse 16/17 (Buchvorstellung)
19:45 - 19:55Pause
19:55 - 20:35Podiumsdiskussion Thema „Bildung & Games“
20:35 - 21:30Diskussion und Ausklang bei Buffet, danach lange Nacht der Games

Saturday, 19th October 2019

10:30 - 11:30Keynote:
Alexia Bhéreur-Lagounaris
WARNING: Not suitable for robots
11:30 - 12:00Frank FetzerMixed Reality is already there! The Player’s Body as Foundation of the Video Game Experience
12:00 - 12:15Benedikt PielenzEU-Kulturgut: Digital Games & Disability
12:15 - 12:30Michael FleischhackerAugmented Reality in Kombination mit Minecraft in der Primarstufe
12:30 - 13:00Achim BirknerAugmented Experience und nicht Augmented Reality
13:00 - 14:00Pause
14:00 - 15:00Junior Keynote:
Christina Obmann
Gender Portrayals in Video Games: a Reflection of Production Contexts?
15:00 - 15:30Harald KobergMen at Play – Analyzing games as masculine retreats
15:30 - 16:00Damian Stewart“This Is For The Players”: Industry Construction of the “Gamer” Identity
16:00 - 16:30Felix SchnizThe Flanêur in a Masticator: An Experience of Thought through Virtual Walking in Amnesia: A Machine for Pigs.
16:30 - 17:00Pause
17:00 - 17:30Alexander Preisinger & Florian Aumayr„Geschichte ist, was Sie daraus machen!“ Computerspiele als Mittel der historisch-politischen Bildung
17:30 - 17:45Dominik MüllnerPlaying History - Practical Applications for Teachers and Youthworkers
17:45 - 18:00Richard HahnDigitale Gamebooks mit twine
18:00 - 19:00Explore the Game City
19:00Dinner / Abendessen (Esterhazykeller)

Sunday, 20th October 2019

10:30 - 11:30Keynote:
Mahshid Mayar
Banal, Boring, Banned: Unplayability in Digital Games
11:30 - 12:00Katharina BissetPlayers Unite Legally
12:00 - 12:30Alexander PfeifferMixed Reality: Las Vegas as gamified theatre and GTA Online in gambling-thrill. About the connection between digital game studies and gambling research.
12:30 - 13:30Pause
13:30 - 14:30Junior Keynote:
Florian Kelle
The Big Dig: On Rethinking Videogames as Nexus
14:30 - 15:00Rudolf Inderst & Pascal Wagner Cortana - eine digitale Assistenz zwischen Datenschutz und Weltraumschlachten
15:00 -15:15Simon BernardFrom Student To Indie Dev – A One Year Journey
15:15 - 15:30Christoph KaindelVon BSP bis Diamond Square - Methoden zur prozeduralen Level-Generierung
15:30 - 16:00Pause
16:00 - 16:15Sarah WagnerThe world of Classcraft - online gamification as a game changer in the classroom
16:15 - 16:30Matthias TreitlerMobile immersive Virtual Reality Lernanwendungen im Schulunterricht
16:30 - 17:00Stefan Ancuta, David Praschak
& Maximilian Schmidt
Fortschritt und Kontrolle in Videospielen
17:00 - 17:30Dejan LukovicGotta Go Fast – Human-Machine-Interaction in Speedrunning
18:00Dinner / Abendessen (3Raum)